​Dan was one of a number of speaker's at Game Republic's inaugural GR/VR Event which took place on 25th January at Sheffield Hallam University.

Drawing on his experience of designing user interfaces for virtual reality games such CCP's Eve:Valkyrie and Sony's RIGS, Dan shared his advice on how to create effective and intuitive design which embraces the opportunities presented by VR as well as overcoming the challenges for the user, designers and developers.

You can watch the talk in full right here: