2D GAME ART DESIGN THAT SHAPES
IMMERSIVE, CAPTIVATING
WORLDS.

2D Game Art is about building worlds that live and breathe. It is a game’s aesthetic bedrock, shaping its visual language. Design that bestows authenticity – logos and icons, posters and more, all reinforcing a game’s central narrative with flavour, complexity and believability.



Key Considerations

Our designers are excited to tell stories and build worlds through innovation and creative visual design. They’re also technical experts, producing exquisite graphic design that lifts games into a new, living dimension. It’s showcased in their UI design, and in the iconography and visuals that push narratives forward. But it’s also in the colours, patterns, scale, textures and typography that quietly bridge the gap between fiction and reality, enabling the player to truly lose themselves in alternate worlds.

Our Approach

With experience across AAA and Indie legends, including renowned IP like Halo, Call of Duty and PUBG, our 2D Game Art team know that outstanding graphic design is woven into a game’s fabric from day one. This service is end-to-end, taking clients from conceptual exploration, through to completed icons, emblems, stickers, decals and other crucial in-game 2D assets.

Halo Infinite:

Player Customization · Live Service Content

Redfall:

Icon Sets

PUBG:

Vehicle Liveries · Item Skins

NEED IMPLEMENTATION?

We can also support your game’s UI and UX needs, including implementation and technical work. Find out more here.

Working with

2K
Insomniac Games
EA
343 Industries
Sumo Digital
Sega
Amazon Games
Unity
NetherRealm
The Pokemon Company
Playstation
Activision
Warner Brothers
XBOX Games
Epic Games
PUBG
Games Workshop
Zynga

"Atomhawk was an excellent team to partner with for several features of our game – from 2D motion graphic cinematics to icons used throughout the UI. They understand the needs of gameplay and collaborated well with our internal team. Working with them was effortless and an absolute pleasure."

Karen Segars, Art Director, Arkane Studios