UI/UX Intuitive design,
seamlessly
integrated.

UI is the portal to a game’s systems, UX makes it seamless. User Interface (UI) and User Experience (UX) design are key to how players interact, navigate, and emotionally connect with a game. Successful UI/UX combines intuitive user flows, visually cohesive interfaces, and responsive interaction design that feels natural within the world of the game.



UI/UX Innovation for Games

UI and UX are where players truly feel part of the game experience. We bring new ideas and bespoke workflows to all projects. Every detail matters, from ergonomic layout and accessibility to how menus, HUDs, and game systems that connect seamlessly with gameplay. By designing interfaces that complement each game’s art direction, we ensure consistent aesthetics and intuitive navigation across platforms.

We follow accessibility standards to ensure every player enjoys a comfortable and engaging experience. We also support live service games, helping developers maintain visual consistency, evolve design systems, and integrate new content over time. Why work with Atomhawk?

Why work with us?

Atomhawk’s UI/UX team combines artistic creativity with technical expertise, supported by years of experience with major studios such as Activision, Microsoft, Capcom, and 2K. We have delivered at scale on high profile projects including Halo Infinite and Call of Duty®: Black Ops Cold War, designing and implementing thousands of individual UI assets and complex interaction systems. Our team works directly in engine to integrate UI designs, refine user flows, and ensure visual fidelity in the final build.

  • Visual development and style guide creation
  • Game ready UI asset production including 2D art and graphic design elements
  • Animation and motion graphics for UI and branding
  • Accessibility best practices and requirements
  • Implementation in engine, iteration and polish, and bug fixing


Working with

2K
Insomniac Games
Epic Games
Halo Studios
LEGO
Sega
Amazon Games
Unity
NetherRealm
The Pokemon Company
Playstation
Activision
Warner Brothers
WB Games
PUBG
Warhammer
Zynga
Blizzard Entertainment

"Our partnership with Atomhawk on FIFA Ultimate Team has been tremendously positive. The Atomhawk crew have been flexible and accommodating, allowing us to weave them into our visual development process as part of our creative pre-vis team. Receptive and professional, Atomhawk showed us along the way that they were also adaptable and creative, not just to the content but also the process."

Nicole Senger Maas, FIFA Art Director, EA

We solve complex UI/UX problems with innovative solutions on creative projects. Contact us now to find out more.

Atomhawk offers end to end UI/UX design services for games and interactive experiences, from UX design and user flow creation to UI visual development and engine implementation. Our team specialises in building intuitive, visually cohesive interfaces that enhance player engagement and accessibility.

We provide support across all stages of development, including:

  • UX Design & Wireframing: user journeys, prototyping and usability testing
  • UI Visual Development: interface look and feel, iconography and motion design
  • UI Implementation: in engine integration
  • Accessibility: EU accessibility standards
  • Live Service Support: continuous iteration

Our UI/UX team is composed of experienced designers with strong backgrounds in game development, covering both creative and functional aspects of interface design. Most of our designers have a minimum of 5 years of experience working on a wide range of projects, from global AAAs to indie productions.

Each team member is highly adaptable, capable of handling every stage of the design process, from early layout and usability decisions to final visual refinement. Their expertise allows them to balance artistic vision, technical requirements, and accessibility standards across diverse art styles and gameplay genres.

Yes. Atomhawk is highly experienced in delivering projects to tight schedules without compromising quality. Our production team follows a no crunch philosophy, using detailed project scoping and planning to set realistic milestones and manage delivery expectations. We use Forecast App for resource management and apply Agile or Waterfall methodologies depending on project needs.

Our structured approach ensures we stay on time and on budget, while maintaining creative flexibility and safeguarding team wellbeing.

Turnaround times depend on project complexity and scope. We have experience delivering rapid UI/UX prototypes within days as well as managing long term, full pipeline projects lasting several months or years.

For more information on the expanded benefits of working with Atomhawk, check out Our Approach page.

Atomhawk works collaboratively with clients to ensure every UI/UX project meets the agreed creative and functional benchmarks with quality and consistency. Before beginning every project, we have in-depth meetings with the client team on the project’s unique needs and approach to reduce feedback loops, time and cost.

All our projects have a producer assigned to it, and they are essential to achieving client results, especially if engagements cover more than one discipline. Every clients’ producer manages the account relations, project assets, and team schedule.

You can start a new UI/UX or interface design project by reaching out through our contact form or directly to our business development or production teams. We have an efficient qualification process which we can cover in more detail in your enquiry, as well as qualification challenges like budgets, approaches and future plans.

Our UI/UX design pipelines adapt to each project’s engine, style, and production needs. We work across a broad suite of industry standard tools and collaborate directly with client preferred workflows.

Our software experience includes:

  • Figma
  • Miro
  • Adobe Photoshop
  • Adobe Illustrator
  • Confluence
  • Jira
  • Unreal Engine 5
  • Unity

Our team is always ready to adopt new tools or pipelines to fit your internal processes and technical requirements.

We include multiple rounds of feedback and iteration as part of every UI/UX project. The exact number depends on the project type, duration, and scope (asset based vs retainer). During the onboarding phase, we establish review milestones aligned with your sprint cycles or production phases.