Production Art The DNA blueprints
that bring ideas
to reality

Atomhawk Production Art provides the blueprints, or instructional guides needed, to translate concept art into living, moving, places, props and characters. Our creative teams specialise in designing props, weapons, characters, vehicles and environments for video games, which we can faithfully realise in 3D, or hand off the designs directly to you.

Black text on a light grey background reads RECENT PROJECTS in large, bold, all-caps font, highlighting standout Production Art created for leading Video Games.
Three armoured sci-fi warriors leap dynamically above a fallen enemy on a futuristic battlefield, with the word Warframe and its logo at the bottom centre. Subtle elements of UI/UX design for videogames are integrated into the scene, while spaceships and debris float in the misty, blue-toned background.
Two divers explore an alien underwater world filled with glowing plants and fish, while a giant sea creature with glowing eyes looms in the background—a stunning scene that showcases the power of video game outsourcing. The text SUBNAUTICA 2 appears in the centre.
A demonic woman with large, curved horns stands against a red background with the text “Diablo IV” in front of her, capturing the intense visual style often seen in production art for video games.
A menacing superhero with glowing red eyes and a red cape stands in front of a dark, ruined background, captured in stunning production art. The text INJUSTICE 2 appears to the right of the character, highlighting its connection to iconic video games.

Key Considerations

The way a fabric moves, the mechanics of a vehicle and the question held in a single raised eyebrow; when creating a believable visual world, every small detail matters enormously. Atomhawk production art is about accuracy, clarity, and beauty. Clear instructions laid out to meet a project’s technical specifications, without sacrificing any of the wonder or energy of the original concept. Browse a snapshot of our Production Art portfolio.

Our Approach

Experience of working with leading franchises and a flexible approach let us tailor our process to clients’ specific Production Art requirements. An end-to-end service and large in-house team mean we can deliver production art as standalone assets or as part of an ongoing partnership. Plus, we have range; stylised or realistic, fantasy or sci-fi, we’re there. If you’re looking for extra, that’s what we deliver. Extra proactive thinking, extra detail, extra value.

Working with

2K
Insomniac Games
Epic Games
Halo Studios
LEGO
Sega
NetherRealm
Unity
CD Projekt Red
Playstation
The Pokemon Company
Activision
Warner Brothers
WB Games
PUBG
Warhammer
Zynga
Blizzard Entertainment

We can help with creative innovation and problem solving in Production Art. Ready to work together?