Cinematics & Animation Breathing movement
into games with
cinematic storytelling

From 2.5D cinematics, to CGI, to game capture trailers, our in-house team of artists and animators tell the stories of games through cinematic techniques. Stylised or realistic, fantasy or sci-fi, we have the expertise and experience to meet our clients’ genre, quality and scale needs.



Cinematics

Cinematics are a key storytelling element of games, each with their own art style and direction. Skilled animation can make an IP recognisable and timeless. Atomhawk support the clients of global titles across the cinematic development pipeline: storyboarding, illustration, VFX, music and audio.





Trailers

In today’s market, trailers are essential to stand-out and capture attention. Trailers must connect with players while representing gameplay and the essence of a game in a memorable way. Skilled narrative storytelling can push a game’s marketing campaign to the next level and every trailer is unique, so we work with our clients to select the right tools and style within their budget. We have a huge range of options to draw from: 2.5D and 3D animation, CGI, in-house game footage capture and motion graphics. Browse a snapshot of our Animation & Trailers portfolio.



2.5D Animation

2.5D is a cost effective and impactful approach to games animation, one which our team has over 10 years of experience with. We can use existing 2D visuals or create it in-house with our Concept Art and Illustration teams, before adding movement, music and narrative. Age of Empires, Mortal Kombat and XCOM are just a few franchises we have worked on where 2.5D animation shines.

Motion Graphics

A dynamic and versatile approach to visual storytelling: perfect for trailers, UI, broadcast assets and in-game content. Our team brings over 20 years of experience creating high-impact motion graphics that elevate game marketing and player experience. We can work with existing assets or build everything from scratch with our in-house design teams, before adding animation, sound design, and narrative elements.

Franchises we’ve serviced include Call of Duty, FIFA, Deathsprint 66, and many more, helping each title stand out with polished, compelling visuals.



Working with

2K
Insomniac Games
Epic Games
Halo Studios
LEGO
Sega
Amazon Games
Unity
NetherRealm
The Pokemon Company
Playstation
Activision
Warner Brothers
WB Games
PUBG
Warhammer
Zynga
Blizzard Entertainment

“Atomhawk was the perfect partner to help us redefine the storytelling toolkit for XCOM: Chimera Squad. On top of delivering absolutely beautiful work, collaborating with them on this project was a blast. I greatly appreciate the enthusiasm and craftsmanship that they brought to this project.”

Hector Antunez, Art Director, Firaxis Games

We use creative innovation to solve problems on cinematics, trailers and animation projects. Use the contact form to find out how we can help you too.

Atomhawk offers end-to-end animation services for games, TV, films, visitor attractions, theme parks and interactive experiences. Our team specialises in 2.5D and 3D animation, motion graphics, character animation, cinematic sequences, trailers, and in-game animations using a broad range of industry tools and software. We provide support across all stages of development, including:

  • Idea generation, script writing, concept development, pitch support
  • Storyboarding and animatics
  • Animation Direction across 2D, 2.5D and 3D pipelines
  • Visual effects (VFX), compositing and postproduction

We work across games, film & TV, technology, entertainment, visitor attractions, theme parks, marketing, and product-driven industries. While we’re best known for our work in games and interactive entertainment, our animation team regularly collaborates with brands and studios outside the games space.

Whatever your project needs are, we’d love to chat about it. Send us an enquiry through our contact form.

Our Animation team are highly experienced problem-solvers who can work in a range of animation styles, depending on client needs and artistic direction.

The team is comprised of experienced animators with strong backgrounds in video game development, film, television and interactive experiences. Each team member has their own creative approach and specialisms, with industry experience ranging from 5 to 30 years working on global AAA games, feature films, TV shows, commercials and online content.

Our goal is to always exceed our clients’ expectations without compromising agreed budgets and timelines. Through accurate project scoping and careful project planning, our production team support the Atomhawk animation team and liaise with our clients to ensure projects are broken down into key milestones, allowing for feedback and refinement.

This means that Atomhawk is able to deliver complex, long-running creative projects to tight schedules without compromising quality.

Our collaborative, structured approach ensures we stay on time and on budget, while still maintaining creative flexibility throughout. This allows a greater range of creative input and feedback, something our clients value.

Both. We can deliver full animation pipelines or slot seamlessly into your existing team to support specific stages—such as previz, keyframe animation, polish passes, or final cinematics.

Absolutely. We’re highly experienced in working with established IPs, brand guidelines, and technical constraints, ensuring everything we create feels authentic, consistent, and integrates seamlessly with an existing brand.

Yes, we regularly work as an extension of in-house teams, like our Concept Art, Illustration and 3D Art teams. We have experience collaborating closely with creative directors, producers, developers, and technical teams to ensure smooth integration and communication.

Our team works with industry-standard tools, adapt to client proprietary software, and even create bespoke tools and plugins with assistance from Atomhawk’s Technical Art team. We’re set up to adapt to your pipeline where needed.

  • Adobe After Effects
  • Blender
  • Unreal Engine 5
  • Autodesk Maya
  • Adobe Photoshop

Timelines vary depending on scope, style, and complexity. We are experienced in helping our clients break down their animation needs, and we offer creative solutions that can work within their timeframe and budget. Some animation tasks can be completed in a few days or weeks, while larger cinematic or in-game projects may run over several months. With dedicated production support throughout, all projects have clear, planned schedules with agreed milestones and deadlines before production begins.

Yes. Every client gets a dedicated Producer assigned to their project, responsible for managing complex schedules, supporting our internal animation team, reporting back to the client and keeping everything on track.

Our production team follows a ‘no crunch’ philosophy, using detailed project scoping and planning to set realistic milestones and manage delivery expectations. We use Forecast App for resource management and apply Agile or Waterfall methodologies depending on project needs.

Our structured approach ensures we stay on time and on budget, while maintaining creative flexibility and safeguarding team wellbeing.

Pricing depends on factors such as animation style, duration, level of detail, and production timeline. After an initial discussion, we’ll provide a transparent, tailored quote aligned with your goals and budget.

Ready to have a chat about how we can work together? Send us an enquiry on our contact page.

Get in touch via our contact form with a brief outline of your animation needs. We’ll set up an initial conversation to understand your goals, scope, and timeline, then recommend the best approach.