ONE OF THE WORLD'S LARGEST
TEAMS OF DIGITAL ARTISTS,
DESIGNERS AND TECH SPECIALISTS

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Current Openings

The Associate Technical Director will be responsible for leading the technical delivery and supoorting growth of Atomhawk's Tech Art, UI/UX and Engineering services. As a member of the Leadership Team, you will define the direction for Technical Services across the studio. 

To start you will work directly on client projects, supporting Technical Artists and UI/UX teams with tools, pipelines and implementation, and setting the technical standards they work to. You will partner with the Studio Director to develop the strategy for our technical offering and, as the service line grows, build and lead a technical team to deliver on client projects.

Externally, you will be a key client-facing voice for Atomhawk technical services. You will act as the technical point of contact for clients, support business development with pitches, proposals and technical scoping, and help raise Atomhawk's profile through thought leadership and attendance at industry conferences and events.

What you'll bring with you:

  • A programming background, with experience as a generalist programmer in a technical leadership role on high-end AA or AAA games.
  • Able to write good quality C++ in Unreal Engine 5 and other gaming engines, with hands-on UE5 experience on AA or AAA projects.
  • Exposure to UI programming, such as implementing UI in Unreal Engine using UMG.
  • Experience supporting Technical Artists, for example with tools, pipelines, materials and shaders, or performance.
  • Able to design and review technical solutions, tools and workflows, and set technical direction on a project.
  • Experience working directly with clients or external partners to understand requirements, scope and estimate work, and manage expectations.
  • Clear, confident communication with both technical and non-technical audiences, including presenting to clients.
  • Experience mentoring or guiding others, with the ambition to build and lead a team.
  • Experience in an art services, outsourcing or co-development environment (Desired not essential).
  • Experience speaking at industry events or producing thought leadership content (Desired not essential).

Responsibilities

  • Contribute to studio direction and priorities as a member of the Atomhawk Leadership Team.
  • Partner with the Studio Director and Creative Operations Director to develop a compelling service offering across Tech Art, UI/UX and Engineering.
  • Supporting Studio Director and Creative Operations Director to explore, define, grow and develop new service lines.
  • Act as the technical point of contact for clients, agreeing scope and setting clear expectations on approach and delivery.
  • Support pitches and proposals with technical scoping, estimates and solution design alongside Creative Operations Director.
  • Write and review code and set technical direction on client projects in Unreal Engine 5 and other common and proprietary game engines.
  • Support Technical Artists, UI/UX, 3D, Animation and Concept team teams by building & guiding tools, pipelines and implementation, bridging art and engineering.
  • Review technical approaches, identify risks early and recommend mitigations to Production and clients.
  • Define and share technical best practice and standards across the service lines.
  • Represent Atomhawk through thought leadership, talks and attendance at industry conferences and events.
  • Contribute to hiring plans and interviews

What's in it for you?

Atomhawk understands the importance of having control over your benefits. That's why we offer a flexible, personalised benefits package designed to meet your unique needs, no matter where you are in your career.   

Money: Flexible benefits allowance, salary sacrifice pension, benefits hub, payroll giving, an employee referral scheme (up to £1,000), financial/home buying consultations, workplace ISA and other schemes for tech loans, car loans and bicycles.    

Lifestyle: Flexible working, 21 free choice days holiday, bank holidays, birthday day off, Christmas shutdown (Christmas Eve to New Year) and options to buy or sell up to a week of annual leave*.  

Health and Wellbeing: Dental insurance*, income protection, life assurance, BUPA private healthcare*, leading EAP programs (remote GP, mental health, physio, nutrition, lifestyle coaching and medical second opinions), critical illness cover*, health cash plan* and funded flu vaccines/eye tests.  

Development: Structured Personal Development, regular appraisals and 5 learning days per annum.  

Extra Perks: A variety of in-studio perks, regular care packages, studio days out (family welcome), studio-led social activities (game jams, yoga, quizzes, life drawing and more), sabbaticals (at 10 years service) and annual gaming subscription.  

*Opt-in benefits (part of our flexible benefits options).

UI/UX Artist at Atomhawk

Open to applications up to Senior level.

As UI/UX Artist at Atomhawk , you’ll design intuitive and engaging user interfaces for AAA games and work with a variety of clients across the video game and entertainment industry.
 
Key Responsibilities

  • Design clear, intuitive user interfaces for PC and console, balancing usability, functionality, and visual polish.
  • Create wireframes, prototypes, and high-fidelity mockups to explore ideas and communicate design intent.
  • Produce polished UI assets, including icons, menus, and HUD elements, that support and enhance the player experience.
  • Work closely with game designers, artists, and engineers to bring UI into the game engine and ensure it works well in context.
  • Refine and iterate on designs based on feedback from the team, playtest insights, and UX best practices.
  • Help maintain a consistent visual language and user experience across screens, features, and platforms.
  • Keep up to date with relevant UI/UX trends, tools, and workflows.

What you'll bring with you:

  • A portfolio showing experience as a UI/UX Artist in game development.
  • Experience working with Unreal, Unity, or in-house engines implementing menus, HUDs, and other UI components.
  • Strong proficiency in Figma, Photoshop, and Illustrator.
  • A solid understanding of UX principles, usability, accessibility, and player-centred design.
  • Clear communication skills and confidence working with different disciplines.

What's in it for you?

Sumo understands the importance of having control over your benefits. That’s why we offer a flexible, personalised benefits package designed to meet your unique needs, no matter where you are in your career. 

My Money: Flexible benefits allowance, salary sacrifice pension, benefits hub, payroll giving, an employee referral scheme (up to £1,000), financial/home buying consultations, workplace ISA and other schemes for tech loans, car loans and bicycles.  

My Lifestyle: Flexible working, 21 free choice days holiday, bank holidays, birthday day off, Christmas shutdown (Christmas Eve to New Year) and options to buy or sell up to a week of annual leave*.

My Health and Wellbeing: Dental insurance*, income protection, life assurance, BUPA private healthcare*, leading EAP programs (remote GP, mental health, physio, nutrition, lifestyle coaching and medical second opinions), critical illness cover*, health cash plan* and funded flu vaccines/eye tests.

My Development: Structured Personal Development, regular appraisals and 5 learning days per annum.

Extra Perks: A variety of in-studio perks, regular care packages, studio days out (family welcome), studio-led social activities (game jams, yoga, quizzes, life drawing and more), sabbaticals (at 10 years service) and annual gaming subscription.

*Opt-in benefits (part of our flexible benefits options).

Atomhawk’s strength comes from who we are, our creativity, collaboration, and the shared values that shape every project and interaction.

Real talent is worth nurturing, so alongside structured career development and training pathways, we prioritise positive work-life balance and a no-crunch policy.

Everyone has the creative freedom to grow, as artists, designers, engineers and as people. Our job is to support the production of great work for our clients, and foster a collaborative, inspiring culture that lays a solid foundation for everyone’s journey with us.

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Join our team

Our differences make us better professionals and better people; they’re to be celebrated and they’re a strength. We set ourselves a high standard for creative planning and execution, to ensure our work is exceptional, every time.

Atomhawk HQ is located in the heart of the North East England’s art scene, on the Gateshead quayside. The studio is flanked by galleries and theatres, live music venues, pulsing nightlife, and eclectic shopping. Newcastle is three minutes on foot, the beach is 15 minutes by Metro, and (it’s a cliché but it’s true) the people are super friendly.

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We take training and development seriously. Everyone should be moving forward, pushing the limits of their potential. Our structured career development pathway is linked to a grading system. Monthly one-to-ones, plus biannual appraisals help staff progress and map out future plans.

All staff have the opportunity work on training and development objectives for 5 allocated days throughout the year, some of which are set by management, some by individual team members. Our management and leadership teams provide structured support on defined training tasks.

Explore more about Atomhawk on our Resources page.

We know applying for jobs can be overwhelming, but we don’t want that to stop us finding you. We’re transparent about our recruitment process so that all candidates, at all levels can prepare for their interview with confidence.

  • Application review – We’ll review your application, previous experience and/or portfolio, and reply to you. If you’re unsuccessful, we encourage you to check out the wealth of free education available in our Resources directory.
  • Get to know – If we’re considering you for the position, you’ll be invited to an online interview with our hiring manager and department lead. This typically lasts 1 hour, and it’s a chance to chat about your application, ambitions, and experience.
  • Filling in the gaps – If there are any key elements we couldn’t see in your portfolio or CV, you may be asked to take a test.
  • Second interview – We may hold a second interview so additional members of the team can meet you. This is also a great chance for you to ask us any extra questions you might have.
  • Offer – If you’re successful, you’ll receive an offer of employment via email. Unsuccessful candidates at this stage will receive an email with personalised feedback.

Creativity thrives through diversity, not conformity. Every Atomhawk applicant and employee is afforded space and freedom to be their true self, with no fear of prejudice or persecution. During the application process, you won’t be judged on your name, your gender, your sexuality, your ethnicity, your age, your religion, or any other factor unrelated to your ability to do the job.

Our managers undertake mandatory EDI training and are committed to making our workplace more inclusive for underrepresented team members, including through the implementation of reasonable adjustments. This is a workplace where all employees feel safe, welcome, and represented.

 

Atomhawk offers a comprehensive system of rewards and benefits. These are made up of financial, support, development, and fun incentives. Our flexible, personalised benefits package is designed to meet your unique needs, no matter where you are in your career.

This is in addition to cutting edge studio facilities, award-winning projects, and a world-class studio culture, according to Best Companies.

  • My Money: Flexible benefits allowance, salary sacrifice pension, benefits hub, payroll giving, an employee referral scheme (up to £1,000), financial/home buying consultations, workplace ISA and other schemes for tech loans, car loans and bicycles.
  • My Lifestyle: Flexible working, 21 free choice days holiday, bank holidays, birthday day off, Christmas shutdown (Christmas Eve to New Year) and options to buy or sell up to a week of annual leave*.
  • My Health and Wellbeing: Dental insurance*, income protection, life assurance, BUPA private healthcare*, leading EAP programs (remote GP, mental health, physio, nutrition, lifestyle coaching and medical second opinions), critical illness cover*, health cash plan* and funded flu vaccines/eye tests.
  • My Development: Structured Personal Development, regular appraisals and 5 learning days per annum.
  • Extra Perks: A variety of in-studio perks, regular care packages, studio days out (family welcome), studio-led social activities (game jams, yoga, quizzes, life drawing and more), sabbaticals (at 10 years service) and annual gaming subscription.

*Opt-in benefits (part of our flexible benefits options).

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