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Atomhawk at Industry Events & Conferences

At Atomhawk, experience matters. Our team has spent decades working across all corners of game development, and industry events give us the chance to share that experience, learn from others, and stay closely connected to the people shaping games today.

Each year, we attend leading game industry events, conferences, and trade shows worldwide. These gatherings allow us to exchange ideas with developers, publishers, and partners, explore how teams are solving real production challenges, and contribute practical insight gained from live projects.

For us, events aren’t about surface‑level networking. They’re about knowledge sharing, open conversations, and building trust over time. We connect with new and existing partners to discuss visual development, production pipelines, external collaboration, and the tools and processes that help teams work smarter together.

We’re also proud sponsors of Game Republic, supporting the Northern games community and helping create spaces where developers can learn from one another and grow.

Game Industry Events We Attend Throughout the Year
Below is a selection of key game development conferences and events Atomhawk attends annually, listed in calendar order.

GDC Festival of Gaming

GDC Festival of Gaming
San Francisco, USA
Formerly known as the Game Developers Conference, the GDC Festival of Gaming is the world’s largest B2B event dedicated to video game development. It brings together developers, artists, designers, and decision‑makers from across the global games industry.

Why we attend: GDC is a place for deep, experience‑led conversations. We attend to learn from peers, share insight from complex projects, and talk openly about visual development, pipelines, and collaboration.

Develop:Brighton 

Develop:Brighton 
Brighton, UK
Develop:Brighton is the UK’s biggest game developer conference and expo, known for its strong community focus and practical, production‑driven talks.

Why we attend: As a UK‑based studio, Develop:Brighton is a chance to reconnect with familiar faces, meet new teams, and sharing knowledge around sustainable art production and external development.

Gamescom 

Gamescom 
Cologne, Germany
Gamescom is one of the largest video game trade fairs in the world, bringing together developers, publishers, service providers, and media from across Europe and beyond.

Why we attend: Gamescom creates space for thoughtful, longer‑term conversations. We use the event to talk through partnership models, discuss upcoming challenges, and explore how experienced external teams can best support internal development.

XDS – External Development Summit 

XDS – External Development Summit 
Vancouver, Canada
XDS (External Development Summit) is a senior‑level event dedicated to external development across art, animation, audio, software engineering, QA, and localisation. It’s renowned for its open, experience‑driven approach to knowledge sharing.

Why we attend: XDS strongly aligns with how we work. The event prioritises trust, transparency, and learning from real experiences. We attend to share lessons learned, listen to others’ perspectives, and contribute to honest discussions about building better, more collaborative external development relationships.

Let’s Meet at an Industry Event
If you’re attending any of these game development events, we’d love to connect. Whether you want to talk visual development, collaboration, or lessons learned from production, get in touch to arrange a conversation with the Atomhawk team.

Great work starts with shared experience.